![]() You might want to damage one system faster but it´s nice to keep something separate like stealth/drones disabled. If you employ 3 emp weapons target at least 2 different systems. You can place him in the food room and free up energy.Ĩ. You dont want to rely on one guy with the ability to "fuel" a room which is vital (weapons/shields). Misplacing one crew man prior to a fight can mean the end, just jump out and correct.ħ. So, you disabled your opponents weapons? Have your helmsman reduce dodge chance to 0 on both ships so you dont waste shots while the enemy cant fire back.Ħ. Figure out the layout to vent your ship if fires arise.ĥ. Both engineers should have EMP resist and sit sidelined each in the weapons/shield compartments ready to move to the sensor room for debuff.Ĥ. The shield boost ability of 30 seconds is a must on both so you can swap them.ģ. 2 engineers each with the ability to deduct from opposing ships weapons/shields. Both the long games I won were with only those kind of weapons.Ģ. Priority to target: Weapons, stealth system, shields, teleporter. ![]() I have had a few long fights I know I would have lost but firing at the essentials and keeping them disabled is far more important. Users who reposted OST: TRIGON: SPACE STORY by MASHUR (vol.First of all, you may have a pretty bad first sector where nothing happens and thus no loot, I would restart but it´s up to you.ġ.Users who like OST: TRIGON: SPACE STORY by MASHUR (vol.1).Published on Buy OST: TRIGON: SPACE STORY by MASHUR (vol.1) Published on Venator (Venators Main Theme) ![]() Published on Equilibrium (Human Station Theme) Published on Suppression (Human Battle Theme) Published on Gargantua vol.1 (Human Ambient Theme) Genre Space Ambient Contains tracks Through Еhe Stars (Trigon Main Theme) ![]() I am glad to present to your attention the official soundtrack for the awesome new roguelike game Trigon: Space Story, which we are developing together with Sernur.tech ![]()
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